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Makes cult spear not an instant stun. #19343
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Probably doesn't need to be said, but this advances #18179 (and is the last thing left on the list!) |
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Few small things. Looks good otherwise
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
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Seems fine code-wise now
What Does This PR Do
Cult spear no longer instant stuns and does 40 damage.
It now does 30 damage, and marks a person similar to cult spell. If it hits a person who was cult marked, it will trigger the stun.
Recall of the spear has been improved, and will hit threats on the way back that are lying down, or go into a knocked down cultist hand.
Why It's Good For The Game
A 6 second instant stun is not great. A cult knockdown spell / mark trigger is much better,
Recall is good if you miss a throw, or as a trap, but could use a bit of help. Adding undodgeable to the throw flag on recall means it will go into the hand more consistently, or can be used to trigger marks, if you want to give up the 150 blood spear.
Testing
Spawned in.
Confirmed damage was correct
Confirmed it marked on hit.
Confirmed recall worked on user if lying down.
Confirmed recall worked on knocked down victims.
Confirm it triggered mark.
Changelog
🆑
tweak: Cult spear now marks or applies the cult stun effect to a person on hit, instead of weakening them for 6 seconds. Also does less damage on throw, and recall action is more reliable.
/:cl: