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refactor: drop usage of chainstate globals in spork logic
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kwvg committed Jun 26, 2024
1 parent 208b1c0 commit 0f4184c
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions src/spork.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -149,8 +149,7 @@ PeerMsgRet CSporkManager::ProcessSpork(const CNode& peer, PeerManager& peerman,
{
LOCK(cs_main);
EraseObjectRequest(peer.GetId(), CInv(MSG_SPORK, hash));
if (!::ChainActive().Tip()) return {};
strLogMsg = strprintf("SPORK -- hash: %s id: %d value: %10d bestHeight: %d peer=%d", hash.ToString(), spork.nSporkID, spork.nValue, ::ChainActive().Height(), peer.GetId());
strLogMsg = strprintf("SPORK -- hash: %s id: %d value: %10d peer=%d", hash.ToString(), spork.nSporkID, spork.nValue, peer.GetId());
}

if (spork.nTimeSigned > GetAdjustedTime() + 2 * 60 * 60) {
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