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PathOfBuildingCommunity/PathOfBuilding-PoE2-v2
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bugSomething isn't workingSomething isn't working
Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
How is Path of Building expected to behave?
Ctrl+Z should retain the prior assigned state of attribute nodes instead of forgetting and leaving them as a blank attribute node.
Side note: Changing attributes could be more intuitive in future iterations; trying to change an INT node to a STR node, and accidentally deleting an entire path is a bit frustrating; on top of nothing appearing to aid in doing this, destroying the entire path could be assigned to a more intuitive input (In POE2 refunding attributes is just right click, change attribute, save, without altering anything else; could use parity between the two).
How does Path of Building behave?
CTRL+Z to Undo destroying a pathing.
All attribute nodes are now unassigned; did not retain their prior state for the undo.
How to reproduce the issue
- Create your build.
- Frustratingly destroy entire path you just spent time putting together when trying to reassign an attribute from one type to another.
- Ctrl+Z, fine.
- All attributes are now undefined/blank slate attribute nodes in the path.
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bugSomething isn't workingSomething isn't working