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8 changes: 4 additions & 4 deletions src/Modules/CalcDefence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -886,7 +886,7 @@ function calcs.defence(env, actor)
-- Unnatural Resilience needs FireResistTotal before we calc FireResistMax
output[elem.."ResistTotal"] = total
if modDB:Flag(nil, "MaxBlockChanceModsApplyMaxResist") then
local blockMaxBonus = modDB:Sum("BASE", nil, "BlockChanceMax") - 75 -- Subtract base block cap
local blockMaxBonus = modDB:Override(nil, "BlockChanceMax") and 0 or modDB:Sum("BASE", nil, "BlockChanceMax")
max = (modDB:Override(nil, elem.."ResistMax") or m_min(data.misc.MaxResistCap, modDB:Sum("BASE", nil, elem.."ResistMax", isElemental[elem] and "ElementalResistMax"))) + blockMaxBonus
else
max = modDB:Override(nil, elem.."ResistMax") or m_min(data.misc.MaxResistCap, modDB:Sum("BASE", nil, elem.."ResistMax", isElemental[elem] and "ElementalResistMax"))
Expand Down Expand Up @@ -941,9 +941,9 @@ function calcs.defence(env, actor)

-- Block
if modDB:Flag(nil, "MaxBlockChanceModsApplyMaxResist") then
output.BlockChanceMax = 75
output.BlockChanceMax = modDB:Override(nil, "BlockChanceMax") or modDB:Sum("BASE", nil, "BaseBlockChanceMax")
else
output.BlockChanceMax = m_min(modDB:Sum("BASE", nil, "BlockChanceMax"), data.misc.BlockChanceCap)
output.BlockChanceMax = m_min(modDB:Override(nil, "BlockChanceMax") or (modDB:Sum("BASE", nil, "BaseBlockChanceMax") + modDB:Sum("BASE", nil, "BlockChanceMax")), data.misc.BlockChanceCap)
end
if modDB:Flag(nil, "MaximumBlockAttackChanceIsEqualToParent") then
output.BlockChanceMax = actor.parent.output.BlockChanceMax
Expand Down Expand Up @@ -976,7 +976,7 @@ function calcs.defence(env, actor)
if modDB:Flag(nil, "SpellBlockChanceMaxIsBlockChanceMax") then
output.SpellBlockChanceMax = output.BlockChanceMax
else
output.SpellBlockChanceMax = m_min(modDB:Sum("BASE", nil, "SpellBlockChanceMax"), data.misc.BlockChanceCap)
output.SpellBlockChanceMax = m_min(modDB:Override(nil, "BlockChanceMax") or (modDB:Sum("BASE", nil, "BaseSpellBlockChanceMax") + modDB:Sum("BASE", nil, "SpellBlockChanceMax")), data.misc.BlockChanceCap)
end
if modDB:Flag(nil, "MaxSpellBlockIfNotBlockedRecently") then
output.SpellBlockChance = output.SpellBlockChanceMax
Expand Down
2 changes: 1 addition & 1 deletion src/Modules/CalcSections.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1683,7 +1683,7 @@ return {
extra = "{0:output:EffectiveBlockChance}%",
{ label = "Block Chance", { format = "{0:output:BlockChance}% (+{0:output:BlockChanceOverCap}%)",
{ breakdown = "BlockChance" },
{ modName = { "BlockChance", "ReplaceShieldBlock" } },
{ modName = { "BlockChance", "ReplaceShieldBlock", "BlockChanceMax" } },
}, },
{ label = "Taken From Block", haveOutput = "ShowBlockEffect", { format = "{0:output:DamageTakenOnBlock}%",
{ breakdown = "BlockEffect" },
Expand Down
4 changes: 2 additions & 2 deletions src/Modules/CalcSetup.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,8 +24,8 @@ function calcs.initModDB(env, modDB)
modDB:NewMod("TotemColdResistMax", "BASE", 75, "Base")
modDB:NewMod("TotemLightningResistMax", "BASE", 75, "Base")
modDB:NewMod("TotemChaosResistMax", "BASE", 75, "Base")
modDB:NewMod("BlockChanceMax", "BASE", data.characterConstants["object_inherent_base_maximum_block_%_from_ot"], "Base")
modDB:NewMod("SpellBlockChanceMax", "BASE", data.characterConstants["object_inherent_base_maximum_block_%_from_ot"], "Base")
modDB:NewMod("BaseBlockChanceMax", "OVERRIDE", data.characterConstants["object_inherent_base_maximum_block_%_from_ot"], "Base")
modDB:NewMod("BaseSpellBlockChanceMax", "OVERRIDE", data.characterConstants["object_inherent_base_maximum_block_%_from_ot"], "Base")
modDB:NewMod("SpellDodgeChanceMax", "BASE", 75, "Base")
modDB:NewMod("ChargeDuration", "BASE", 15, "Base")
modDB:NewMod("PowerChargesMax", "BASE", data.characterConstants["max_power_charges"], "Base")
Expand Down