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Make Adjacent Animosity work with both attacks and spells #6266

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merged 1 commit into from
Aug 13, 2023

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deathbeam
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The node is not limited to attacks

Steps taken to verify a working solution:

  • Click Adjacent Animosity
  • See that config option appears
  • Configure proj distance, see if projectile spell damage changed

Link to a build that showcases this PR:

https://pobb.in/JbPN22E_c-Ys

Before screenshot:

image

After screenshot:

image

The node is not limited to attacks

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
@deathbeam deathbeam changed the title Make Adjacent Animosity works with both attacks and spells Make Adjacent Animosity work with both attacks and spells Jun 15, 2023
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Jun 16, 2023
@LocalIdentity LocalIdentity merged commit 9a4658c into PathOfBuildingCommunity:dev Aug 13, 2023
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