Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

update Taming #7767

Merged
merged 2 commits into from
Jul 22, 2024
Merged

Conversation

Regisle
Copy link
Member

@Regisle Regisle commented Jul 22, 2024

updates it to the new patch notes

The Taming now has 30-40% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy (from 20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy). This change affects existing items, though you will need to use a Divine Orb to obtain the new values. It no longer has 30% increased Elemental Damage with Attack Skills or 30% increased Elemental Damage, and using a Divine Orb on existing versions will remove these two modifiers.

@LocalIdentity LocalIdentity merged commit a9b1d45 into PathOfBuildingCommunity:dev Jul 22, 2024
2 checks passed
@Regisle Regisle deleted the updateTaming branch July 22, 2024 02:25
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants