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<!-- | ||
This MSBuild file copies SMAPI and the bundled mods into the local Stardew Valley folder on build | ||
to simplify testing. This just avoids needing to run the SMAPI installer each time. | ||
This assumes `find-game-folder.targets` has already been imported and validated. | ||
--> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Target Name="CopySmapiFiles" AfterTargets="AfterBuild"> | ||
<CallTarget Targets="CopySMAPI;CopyDefaultMods" /> | ||
</Target> | ||
<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'SMAPI'"> | ||
<!-- SMAPI --> | ||
<ItemGroup> | ||
<TranslationFiles Include="$(TargetDir)\i18n\*.json" /> | ||
</ItemGroup> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" /> | ||
<Copy SourceFiles="$(TargetDir)\SMAPI.config.json" DestinationFiles="$(GamePath)\smapi-internal\config.json" /> | ||
<Copy SourceFiles="$(TargetDir)\SMAPI.metadata.json" DestinationFiles="$(GamePath)\smapi-internal\metadata.json" /> | ||
<Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\TMXTile.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\Pintail.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\smapi-internal\i18n" /> | ||
|
||
<!-- Harmony + dependencies --> | ||
<Copy SourceFiles="$(TargetDir)\0Harmony.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\0Harmony.xml" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\Mono.Cecil.Mdb.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\Mono.Cecil.Pdb.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\MonoMod.Common.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
|
||
<!-- FluentHttpClient + dependencies --> | ||
<Copy SourceFiles="$(TargetDir)\Pathoschild.Http.Client.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\System.Net.Http.Formatting.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
|
||
<!-- .NET dependencies --> | ||
<Copy SourceFiles="$(TargetDir)\System.Management.dll" DestinationFolder="$(GamePath)\smapi-internal" Condition="$(OS) == 'Windows_NT'" /> | ||
|
||
<!-- Legacy .NET dependencies (remove in SMAPI 4.0.0) --> | ||
<Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\System.Runtime.Caching.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\System.Security.Permissions.dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
</Target> | ||
|
||
<!-- .NET metadata files --> | ||
<Target Name="CopyNetMetadata" Condition="'$(MSBuildProjectName)' == 'SMAPI.Installer'" AfterTargets="PostBuildEvent"> | ||
<Copy SourceFiles="$(TargetDir)\assets\runtimeconfig.json" DestinationFiles="$(GamePath)\StardewModdingAPI.runtimeconfig.json" /> | ||
<Copy SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(GamePath)\StardewModdingAPI.exe.config" Condition="$(OS) == 'Windows_NT'" /> | ||
<Copy SourceFiles="$(GamePath)\Stardew Valley.deps.json" DestinationFiles="$(GamePath)\StardewModdingAPI.deps.json" Condition="!Exists('$(GamePath)\StardewModdingAPI.deps.json')" /> | ||
</Target> | ||
|
||
<!-- bundled mods --> | ||
<Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'SMAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.ErrorHandler' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.SaveBackup'"> | ||
<ItemGroup> | ||
<TranslationFiles Include="$(TargetDir)\i18n\*.json" /> | ||
</ItemGroup> | ||
|
||
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> | ||
<Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> | ||
<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)\i18n" /> | ||
</Target> | ||
|
||
<!-- toolkit --> | ||
<Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit'" AfterTargets="PostBuildEvent"> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
</Target> | ||
<Target Name="CopyToolkitCoreInterfaces" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit.CoreInterfaces'" AfterTargets="PostBuildEvent"> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" /> | ||
</Target> | ||
</Project> |
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