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Оптимизация отрисовки шейпов во вьюпорте #810

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merged 14 commits into from
Sep 19, 2024

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PavelBlend
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В версии 2.40.0 шейпы отрисовывались довольно медленно. Когда добавились полигоны для шейпов костей (#809), стало ещё медленнее. Нужно оптимизировать.

@PavelBlend PavelBlend marked this pull request as draft September 14, 2024 15:34
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codecov-commenter commented Sep 19, 2024

⚠️ Please install the 'codecov app svg image' to ensure uploads and comments are reliably processed by Codecov.

Codecov Report

Attention: Patch coverage is 8.66667% with 137 lines in your changes missing coverage. Please review.

Project coverage is 78.49%. Comparing base (4e06ebe) to head (4b70fbf).
Report is 15 commits behind head on develop.

Files with missing lines Patch % Lines
io_scene_xray/props/armature.py 8.57% 128 Missing ⚠️
io_scene_xray/props/bone.py 10.00% 9 Missing ⚠️

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Additional details and impacted files
@@             Coverage Diff             @@
##           develop     #810      +/-   ##
===========================================
- Coverage    78.99%   78.49%   -0.50%     
===========================================
  Files          226      226              
  Lines        21031    21181     +150     
  Branches      3512     3550      +38     
===========================================
+ Hits         16613    16626      +13     
- Misses        3518     3655     +137     
  Partials       900      900              

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@PavelBlend PavelBlend marked this pull request as ready for review September 19, 2024 13:33
@PavelBlend PavelBlend merged commit 698ff98 into develop Sep 19, 2024
3 of 4 checks passed
PavelBlend added a commit that referenced this pull request Sep 19, 2024
@PavelBlend PavelBlend deleted the optimize-bone-shapes branch September 19, 2024 13:42
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2 participants