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oh no. the PCK file exceed 2GB and when we run the export it doesn't work. we don't know how to reduce the import less than 2GB as this is the Godot bug in file system access. - godotengine/godot#27168 pck more than 2.1 gb error - godotengine/godot#44363 manually put an export template in root folder of this project - https://godotengine.org/qa/75329/game-over-and-not-working-what-best-handle-this-godot-stable - godotengine/godot-proposals#400 it seems that it will only fix in Godot 4.0 - https://docs.godotengine.org/en/stable/getting_started/workflow/export/exporting_pcks.html - godotengine/godot#44363 - godotengine/godot#47254 akien is fixing, but this PR here is still WIP for now unfortunately so now we added 2 export template: Windows and Linux, both 64 bit in the project root folder. simply run HexagonEngine.bat for Windows or HexagonEngine.sh for Linux respectively. those script will print "Hexagon Engine by Perkedel Technologies" then run respective export template.
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