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CS330-CompGraphics

How do I approach designing software ?

I approach designing software in a divide and conquer method. I seperate my workload into smaller related groups then i work on getting every part of it to work independently of other groups. This does not need to be perfect, as a perfect piece of software will never see the light of day.

For my project I decided to modularize all my code, seperated everything into classes, used inheritance and polymorphism.

The tactics that I used are very popular for good reason. They work.

How do I approach developing programs ?

Same way I design. Divide and conquer, with an added step, test everything.

How can computer science help me in reaching my goal ?

Computer Science is my passion, and it was dying for a while. Computer Graphics rekindled my passion. It is a very interesting and fun topic because it requires a lot of brainstorming and thinking. It needs to be done efficiently otherwise you will not be able to make a decent graphics engine.

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