Autodesk: Configurable anisotropic filtering #3216
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description of Change(s)
Make anisotropic filtering configurable. See issue #3180 for rationale.
Expose maxAnisotropy in HgiSamplerDesc
Define an environment setting HGI_MAX_ANISOTROPY as an override for the implementation max anisotropy
Update current users of textures/samplers to disable anisotropy when not needed (like dome lighting texture)
Fixes Issue(s)
Mostly fixes #3180, but more work should be done to configure anisotropic filtering from the materials (can be a separate issue).