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Add support for Unreal Engine 5.5 #124

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merged 4 commits into from
Oct 22, 2024
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@SRombautsU SRombautsU commented Oct 16, 2024

  • New APIS in UE5.5 for RemoveAt(0, EAllowShrinking::No) and MidInline(3, x, EAllowShrinking::No);
    • Note: change taken from upstream in-engine plugin so we don't diverge more than needed
  • Fix UE5.5 missing definitions of ENGINE_MAJOR_VERSION
    • Add 2 missing #include "Runtime/Launch/Resources/Version.h"
    • Move 2 #if ENGINE_MAJOR_VERSION == 5 after the include of the header, that in turn includes the needed "Version.h"
  • Fix unit test compilation with UE5.5 Replace the bitmask EAutomationTestFlags::ApplicationContextMask that was removed from the Engine with a more precise EAutomationTestFlags::EditorContext | EAutomationTestFlags::CommandletContext

Add 2 missing #include "Runtime/Launch/Resources/Version.h"
Move 2 #if ENGINE_MAJOR_VERSION == 5 after the include of the header, that in turn includes the needed "Version.h"
Replace the bitmask EAutomationTestFlags::ApplicationContextMask that was removed from the Engine (note: not deprecated, just removed)
with a more precise EAutomationTestFlags::EditorContext | EAutomationTestFlags::CommandletContext
(note: we don't care for execution of the unit tests in the client build or the server build as the plugin is Editor Only)
@juliomaqueda juliomaqueda merged commit 643f55f into master Oct 22, 2024
@juliomaqueda juliomaqueda deleted the 1006188-support-unreal-5.5 branch October 22, 2024 08:53
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