Skip to content

Pull requests: PlayEveryWare/eos_plugin_for_unity

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

fix: Restore functionality of Unit Tests enhancement New feature or request fix PR contains a fix. release tracked This issue has a corresponding task in our internal bug tracking system
#1099 opened Jan 21, 2025 by paulhazen Loading…
fix: WrappedInitializeThreadAffinity null case enhancement New feature or request fix PR contains a fix. release tracked This issue has a corresponding task in our internal bug tracking system
#1098 opened Jan 21, 2025 by paulhazen Loading…
fix: Auto select deployment and client credentials for newly introduced platforms enhancement New feature or request fix PR contains a fix. release tracked This issue has a corresponding task in our internal bug tracking system
#1097 opened Jan 21, 2025 by paulhazen Loading…
Release 3.3.5 (into development) enhancement New feature or request release tracked This issue has a corresponding task in our internal bug tracking system
#1093 opened Jan 17, 2025 by paulhazen Draft
feat: ExecuteQueuedMainThreadTasks tracked This issue has a corresponding task in our internal bug tracking system
#1082 opened Jan 13, 2025 by WispyMouse Draft
test: Native Render enhancement New feature or request unit-testing PRs that introduce additional Unit Testing
#1059 opened Dec 16, 2024 by paulhazen Loading…
fix: Properly wait for client to accept connection fix PR contains a fix. tracked This issue has a corresponding task in our internal bug tracking system
#1058 opened Dec 14, 2024 by WispyMouse Draft
fix: Implement distinction between authentication on different interfaces within EOS SDK. enhancement New feature or request tracked This issue has a corresponding task in our internal bug tracking system
#1051 opened Dec 12, 2024 by paulhazen Loading…
ProTip! Follow long discussions with comments:>50.