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Run "check-if-install-files-are-modified" in a separate step #341

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dgkanatsios opened this issue Jul 25, 2022 · 2 comments
Closed

Run "check-if-install-files-are-modified" in a separate step #341

dgkanatsios opened this issue Jul 25, 2022 · 2 comments
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area/build-tools Dev tooling that is in the build directory

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@dgkanatsios
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We have a step in our CI pipeline that checks if the install files are modified. This is expected to fail when we generate new version (like https://github.com/PlayFab/thundernetes/runs/7503593614?check_suite_focus=true) but this should not prevent the rest of CI tests to run. For this, we should create a separate workflow that runs the "check if installer files are modified" step.

@dgkanatsios dgkanatsios changed the title Run "check-if-install-m Run "check-if-install-files-are-modified" in a separate step Jul 25, 2022
@dgkanatsios dgkanatsios added the area/build-tools Dev tooling that is in the build directory label Jul 25, 2022
@dgkanatsios
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#369 will split the main pipeline into two.

@dgkanatsios
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Closing this as we kinda implemented it in #369

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