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adding caching to gameserverapi #246

Merged
merged 4 commits into from
May 20, 2022
Merged

adding caching to gameserverapi #246

merged 4 commits into from
May 20, 2022

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dgkanatsios
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This PR adds caching from controller-runtime to the gameserverapi executable. We now use a split client https://cs.github.com/kubernetes-sigs/controller-runtime/blob/eb39b8eb28cfe920fa2450eb38f814fc9e8003e8/pkg/cluster/cluster.go#L265 to facilitate this.

@dgkanatsios dgkanatsios added the area/performance Anything related to thundernetes improvements for speed, or issues related to being slow. label May 13, 2022
@dgkanatsios dgkanatsios marked this pull request as ready for review May 13, 2022 16:20
@dgkanatsios dgkanatsios merged commit 8987770 into main May 20, 2022
@dgkanatsios dgkanatsios deleted the cachegameserverapi branch May 20, 2022 18:10
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