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allocator draft #28

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9 changes: 9 additions & 0 deletions tools/allocator/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
# Thundernetes allocator tool

Thanks for using the allocator tool for thundernetes. To use it:
- `kubectl` is required to be in $PATH. for more information, please refer to the following [guide](https://kubernetes.io/docs/tasks/tools/#kubectl)
- Compile the main.go file with `go build main.go` (optional to provide a meaningful name like allocator, thunderallocator or something similar).
- Once you have the executable ready, you can run it to:
- Provide no argument for some help and details.
- `list` which will provide the available servers.
- `allocate <build-id> <session-id> [tls-public] [tls-private]` where the tls certificates are optional, but build and session ID are mandatory. Please note that providing the certs as env variables is also supported; if so, please name them TLS_PUBLIC for the cert file and TLS_PRIVATE for the key file.
3 changes: 3 additions & 0 deletions tools/allocator/go.mod
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module github.com/playfab/thundernetes/tools/allocator

go 1.16
215 changes: 215 additions & 0 deletions tools/allocator/main.go
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package main

import (
"bytes"
"crypto/tls"
"encoding/json"
"fmt"
"io/ioutil"
"log"
"net/http"
"os"
"os/exec"
"strings"
);

type AllocationResult struct {
IPV4Address string `json:"IPv4Address"`
SessionID string `json:"SessionID"`
};

var (
ip string
certFile string
keyFile string
tlsSet bool
ar *AllocationResult
);

func main () {
args := os.Args

if len(args) == 1 {
fmt.Println("Usage of the allocator tool (is required to have"+
" kubectl on your $PATH)")
fmt.Println("\t- allocate <build-id> <session-id> [tls-public] [tls-private]"+
" # Initialize a server with the given paramaters (if tls certs"+
" are not on the TLS_PUBLIC / TLS_PRIVATE env variables, please"+
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" provide them via argument)")
fmt.Println("\t- list # Returns the available Game Servers")
} else if strings.Compare(args[1], "allocate") == 0 {
fmt.Println("Beginning the allocate process")

cmd := exec.Command("kubectl","get","svc","-n","thundernetes-system","thundernetes-controller-manager",
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"-o","jsonpath='{.status.loadBalancer.ingress[0].ip}'")

output, err := cmd.CombinedOutput()

if err != nil {
log.Println("Is required to have kubectl on your $PATH")
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log.Fatal(string(output))

}

if len(args) < 5 { // if no more arguments are provided
if certFile == "" || keyFile == "" { // If the env vars are not set
tlsSet = false
} else { // the env vars are set
tlsSet = true
}
} else { // all the arguments are provided
tlsSet = true
}

if len(output) < 3 { // basically if we don't have a valid IP
if tlsSet == true {
ip = "https://127.0.0.1"
cert, err := tls.LoadX509KeyPair(certFile, keyFile)
ar, err = allocateTls(ip, args[2], args[3], cert)

if err != nil {
log.Panic(err)
}
} else {
ip = "http://127.0.0.1"
ar, err = allocateNoTls(ip, args[2], args[3])

if err != nil {
log.Panic(err)
}
}
} else { // if we retrieve the ip correctly
ip = string(output)

if tlsSet == true {
cert, err := tls.LoadX509KeyPair(certFile, keyFile)
ar, err = allocateTls(ip, args[2], args[3], cert)

if err != nil {
log.Panic(err)
}
} else {
ar, err = allocateNoTls(ip, args[2], args[3])

if err != nil {
log.Panic(err)
}
}
}

log.Println("IP address: "+ ar.IPV4Address+". Session ID: "+ar.SessionID);

} else if strings.Compare(args[1], "list") == 0 {
fmt.Println("Listing the available game servers")
cmd := exec.Command("kubectl", "get", "gs")
output, err := cmd.CombinedOutput()

if err != nil {
fmt.Println(string(output))
log.Fatal("Error while fetching the servers: ", err)
log.Println("It is required to have kubectl on your $PATH")
fmt.Println("Please, make sure you have your cluster configured properly")
}

fmt.Println(string(output))
} else {
fmt.Println("Sorry, but the commad "+args[1]+" is not recognized")
}

fmt.Println("\nThanks for using the thundernetes allocator tool")

}

func allocateTls(ip string, buildID string, sessionID string, cert tls.Certificate) (*AllocationResult, error) {
tlsConfig := &tls.Config{
InsecureSkipVerify: true,
Certificates: []tls.Certificate{cert},
}

transport := &http.Transport{TLSClientConfig: tlsConfig}
client := &http.Client{Transport: transport}

postBody, _ := json.Marshal(map[string]interface{}{
"buildID": buildID,
"sessionID": sessionID,
"sessionCookie": "coolRandomCookie",
"initialPlayers": []string{"player1", "player2"},
})

postBodyBytes := bytes.NewBuffer(postBody)
resp, err := client.Post(ip+":5000/api/v1/allocate", "application/json", postBodyBytes)

//Handle Error
if err != nil {
return nil, err
}

defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("%d", resp.StatusCode)
}

//Read the response body
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}

ar := &AllocationResult{}
json.Unmarshal(body, ar)

if ar.IPV4Address == "" {
return nil, fmt.Errorf("invalid IPV4Address %s", ar.IPV4Address)
}

if ar.SessionID != sessionID {
return nil, fmt.Errorf("invalid SessionID %s", ar.SessionID)
}

return ar, nil
}

func allocateNoTls(ip string, buildID string, sessionID string) (*AllocationResult, error) {

transport := &http.Transport{}
client := &http.Client{Transport: transport}

postBody, _ := json.Marshal(map[string]interface{}{
"buildID": buildID,
"sessionID": sessionID,
"sessionCookie": "coolRandomCookie",
"initialPlayers": []string{"player1", "player2"},
})

postBodyBytes := bytes.NewBuffer(postBody)
resp, err := client.Post(ip+":5000/api/v1/allocate", "application/json", postBodyBytes)

//Handle Error
if err != nil {
return nil, err
}

defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("%d", resp.StatusCode)
}

//Read the response body
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}

ar := &AllocationResult{}
json.Unmarshal(body, ar)

if ar.IPV4Address == "" {
return nil, fmt.Errorf("invalid IPV4Address %s", ar.IPV4Address)
}

if ar.SessionID != sessionID {
return nil, fmt.Errorf("invalid SessionID %s", ar.SessionID)
}

return ar, nil
}