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Update debugging.md #411

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2 changes: 2 additions & 0 deletions docs/development/debugging.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@ To test your local code you have 2 options: you can run the code in a local kind

First of all, you need to install `kustomize`. You can do it by running `make -C pkg/operator kustomize`.

Next, you need to install `kind`. You can do this by running `make installkind` in the main project folder

This command will run the e2e tests locally, and it won't delete the cluster after it's done, so you can either deploy more GameServerBuilds or check the ones used for the tests under the `e2e` namespace.

{% include code-block-start.md %}
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