Skip to content
This repository was archived by the owner on Dec 1, 2022. It is now read-only.

Releases: PocketRelay/ServerKotlin

v1.0.6 HotFix

27 Aug 03:12
6c3a2db
Compare
Choose a tag to compare

Hot fix for some bugs in v1.0.5 with Async execution that broke origin loading and player classes

What's Changed

Full Changelog: v1.0.5...v1.0.6

1.0.5

25 Aug 01:21
e5e2bba
Compare
Choose a tag to compare

Whats new

  • API (You can now query the JSON REST API for lists of players and running games)
  • Networking Fixes (This includes hot fixes for the broken networking)
  • New name and logo (Renamed from KME to Pocket Relay)
  • Moved lots of code to Async
  • Log file cycling when the system date changes
  • Fixes for more than two players

Commit Changelog

Full Changelog: v1.0.4...v1.0.5-full

v1.0.4 - Patches and Optimizations

09 Aug 00:41
e2ad2cd
Compare
Choose a tag to compare

This release contains patches for bugs in the previous version along with performance and stability optimizations

What's Changed

Full Changelog: v1.0.3...v1.0.4

v1.0.3

06 Aug 10:27
311d5c2
Compare
Choose a tag to compare

This release improves greatly on the previous one fixing issues with
WAN connectivity. With this version you should be able to play over WAN
this release will also fetch your official player data from the EA servers.
(This can be disabled in the configuration)

What's Changed

Full Changelog: v1.0.2...v1.0.3

v1.0.2

31 Jul 05:36
ef87d76
Compare
Choose a tag to compare

Stable Release
This release of the server is stable

This release includes many performance optimizations
as well as improvements to the jar size and bug fixes

The database structure used in this version is not
compatible with previous versions so you must delete
your existing database or migrate it to the new format

Initial Release

22 Jul 13:17
Compare
Choose a tag to compare

This release is the first proper majority working release.

There is still some bugs in this release but aside from those bugs all the important
functionality is working

The previously mentioned multiplayer matchmaking not working is fixed in this release among other
issues.

There is still much more development and testing that needs to be done so apologies for any bugs

Beta Release

21 Jul 09:38
Compare
Choose a tag to compare
Beta Release Pre-release
Pre-release

BETA

Release version of the working server.

The server works however you might not be able to have other players join you (from my own experience)
I need further time testing and working out this bug in order to fix it however I am limited in my environment

Further testing still needs to be done in order to have a fully working multiplayer experience however other than
that the server is very much working if you're okay with just playing by yourself in games

The web interface is also not complete in this and is not secured behind a password either so take that into consideration
you may want to disable it in the config file to prevent players from accessing it.

Redirector Jar

18 May 14:05
Compare
Choose a tag to compare

This is not a proper release of the software this is just a redirector jar this is what the client makes the initial connection
with just make sure your hosts file points gosredirector.ea.com to 127.0.0.1 and this will tell the client to go to whatever
domain / ip you provide it (NOTE must apply the patch from the original emulator for this to work)