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[2d] Remove variable assignments that are never used #3857
[2d] Remove variable assignments that are never used #3857
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diivm
commented
Apr 3, 2020
- Fixes a part of Variable assigned a value which is never used #3609
- Solves the issue for files in 2d directory (only)
Co-Authored-By: SunBlack <SunBlack@users.noreply.github.com>
As far as I can see in
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Can it be that pcl/2d/include/pcl/2d/impl/keypoint.hpp Line 233 in 9541a6f
be output[i][j] instead of output[i][i]
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LGTM apart from the comment
Agree.
Why should we check every time with Correct me if I'm wrong. |
You are right, I missed the loop |
🤦♂️ should have squashed |
Force push to master :-P |
I realized I made a mistake the same moment I pressed "merge", so I guess it would have been kinda okayish to force push immediately after... But our |
Isn't it just a setting, which you can turn off shortly? |