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Unknown spin result: -1 #1836
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@Erody Try to change your location around 5km (wait some minutes regarding softban) |
Changed the location multiple times already, to no avail. Also, I remember there being a farm mode on the master branch. Is that not on the dev branch? Bot keeps trying to catch Pokemon with no pokeballs. |
hmm, for me it works perfect after changing the location - had the same problem on 4 users. you can try: |
Tried that just now. It doesn't catch any Pokemon anymore, so that's good, but the pokestop error is still happening. It's now happening in all instances but one. They are all in different places too. Also the slow walking bug seems to be happening again. Takes the bots about 10 minutes to walk 10 meters. Same bug was happening yesterday, updated to the latest dev branch which fixed it, but now it's happening again. |
hmm, just checked on my bots. requirements are updated also? |
@Erody Think thats the problem for the Unknown spin result |
I'm having this issue as well. bag is not full, I'm at Items: 193/350 |
Bags aren't full. All have less than 200 items in them |
* easy-setup.sh: updates and cleanup - Check for debain based OS otherwise quit. - Use already bundled get-pip.py over debian's. - Use sudo in commands instead of exiting. - Be a little smarter with the creation of credentials. - Be more verbose for the user. - Declare script as shell script - Give script executable permissions. * easy-setup.sh: remove sudo from pip
* show pokemon icon in select2 elements * vertical-align class * Add support for arbitrary pokemon sprites (PokemonGoF#1886) * Add support for arbitrary pokemon sprites * Use var instead of let * Fix indentation * Update select box listener for newer code * Auto-resize icons depending on zoom depth * Fix indentation * Make icon cropping less aggressive, as it's only due to rounding errors * Merged in changes from master README * use sprite with css classes (not tested yet) * better like this. * resize + vertical align * Add geolocation capability to mobile route (PokemonGoF#1687) * Allow client to specify location of origin * Conditionally get device's location for mobile route * Reset app.min.js as it didn't change * Add dynamic countdown timer and names * Fix lured Pokéstops (PokemonGoF#1943) * Update README.md * easy-setup.sh: updates and cleanup (PokemonGoF#1836) * easy-setup.sh: updates and cleanup - Check for debain based OS otherwise quit. - Use already bundled get-pip.py over debian's. - Use sudo in commands instead of exiting. - Be a little smarter with the creation of credentials. - Be more verbose for the user. - Declare script as shell script - Give script executable permissions. * easy-setup.sh: remove sudo from pip * fixed retrieving and storing values in localStorage (PokemonGoF#1694) * Changed gym icons into shields/badges (PokemonGoF#1946) * Changed gym icons into shields/badges * Added Harmony as gym shield/badge * Revert "Fix lured Pokéstops" (PokemonGoF#2033) * Loading pokemons hangs, when Notification is not supported in browser (PokemonGoF#1985) * Add Id to dropdown. (PokemonGoF#1958) * Fix pokemon filter dropdown (PokemonGoF#2042) * value was removed in AHAAAAAAA/PokemonGo-Map@b4c36a5 * Skip notification when merely redrawing existing pokemon (PokemonGoF#2017) * Fix order of loading map.js and the map api (PokemonGoF#2043) * Let's load map.js first. The callback for the api requires initMap to be defined or things break. * Furthermore, defer, but don't async, the api call so we're sure everything is ready to go before it fires. * Doesn't hammer the server when map download fails. (PokemonGoF#2040) * Higher navbar (PokemonGoF#1515) (PokemonGoF#2050) * Update main.css * Update app.min.css * Update _nav.scss Rebase of PokemonGoF#1515 * Fix up this configuration mess (PokemonGoF#2021) * Kill credentials.json with fire * Match up our command line options with config.ini options * Switch to ConfigArgParser to make the task of overriding config.ini options via command line parameters easier * This provides a much easier long-term method of maintaining config/argument options * Travis tests (PokemonGoF#2056) * Travis tests * Amended script tests per Chlodochar's suggestion * Remove lured pokemon toggle (PokemonGoF#1995) Remove lured pokemon toggle, fix pokestop with no lured pokemon * Fix missing bracket * Revert "Higher navbar (PokemonGoF#1515) (PokemonGoF#2050)" (PokemonGoF#2082) There were problems with scrolling in the sidebar * removed app.min.js and app.min.css as they are gitignored (PokemonGoF#2034) * Fixes BOM marker with setup.bat on Windows (PokemonGoF#2108) Currently, the Out-File PowerShell Cmdlet breaks config.ini by turning it into a Little Endian UTF-16 file, in turn breaking the script. Replaced the Out-File Cmdlet with a python in-line replace of a file (I mean, we already have python, so why not make full use of it...?) * Revert "removed app.min.js and app.min.css as they are gitignored" (PokemonGoF#2114) * Update config.ini.example (PokemonGoF#2149) Spelling error correction. * outsource sprite css * show pokemon icon in select2 elements * vertical-align class * use sprite with css classes (not tested yet) * better like this. * resize + vertical align * outsource sprite css
Expected Behavior
Bot spins pokestop and gets items
Actual Behavior
[13:53:46] Now at Pokestop: Unknown
[13:53:46] Spinning ...
[13:53:47] Unknown spin result: -1
[13:53:47] Possibly searching too often - taking a short rest :)
This is sometimes happening in all of my instances, but in one bot instance it's constantly happening. I have since run out of pokeballs, and am unable to get any new ones. Restarting the bot didn't help.
Steps to Reproduce
Other Information
OS: Ubuntu 14.04
Git Commit: 79152bc
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