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Fix evolves #3368
Fix evolves #3368
Commits on Aug 7, 2016
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Adding plugin support (PokemonGoF#2679)
* Adding plugin support * Adding an empty __init__.py
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Moving the base task to the project root (PokemonGoF#2702)
* Moving the base task to the project root * Moving the base class more * Changing the import again
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Adding a heartbeat to the analytics (PokemonGoF#2709)
* Adding a heartbeat to the analytics * Heartbeat every 30 seconds, not every 5
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Fix for utf8 encoding when catching lured pokemon (PokemonGoF#2720)
* Fixing lure pokestop encoding * fixing lure encoding
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Fix For catchable not being displayed on the web (PokemonGoF#2719)
* Fix For catchable not being displayed on the web * Update catch_visible_pokemon.py
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OS Detection for encrypt lib (PokemonGoF#2768)
Fix 32bit check, darwin and linux use the same file Make it a function Check if file exists, if not show error Define file_name first Fix return Check if file exists, if not show error Print info about paths Fix for 32/64bit detection
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Revert "changing license from MIT to GPLv3"
This reverts commit 69fb64f.
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When the google analytics domain is blocked the bot crashed. (Pokemon…
…GoF#2764) With a simple try / except this can be solved. Fix dirty catch all
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Fixes PokemonGoF#2698 - Prevents "Possibly searching too often" error…
… after re-login. (PokemonGoF#2771) * Fixes PokemonGoF#2698 - Added api.activate_signature call to prevent issue after re-login. - Also replaced deprecated log call with event_manager emit to prevent exception being thrown. * Modified to use OS detected library path as per PR PokemonGoF#2768
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Setting Library path to work with encrypt.so (PokemonGoF#2899)
Setting LD_LIBRARY_PATH on Dockerfile
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✨ Added login and username to available stats (PokemonGoF#2494)
Added a player_data property in PokemonGoBot to access player data from outside Added unit tests for login and username stats Added tests for call args when updating the window title Added a platform-specific test for window title updating on win32 platform
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[dev] small fixes (PokemonGoF#2912)
* Fixed emit_event typo * Update CONTRIBUTORS.md * Changed initialization location for "bot" We use bot in main exception on 128 * Update pokecli.py
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Commits on Aug 8, 2016
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Config/encrypt.so (PokemonGoF#2964)
* Add config option for libencrypt.so * Correctly set the config value and check for the file in said dir
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Loading plugins from Github (PokemonGoF#2992)
* Checking github plugin file existence * Loading plugins from github
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Fixed PokemonGoF#3000 (PokemonGoF#3003)
Fixed syntax error on "move_to_map_pokemon.py" that makes the client crash when using this feature.
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Added MaxPotion inventory count to summary. (PokemonGoF#3015)
Short Description: The Max Potion count was missing from the inventory summary. Was PokemonGoF#2456
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Added cleanup of download and files for encrypt.so after they are no …
…longer needed (PokemonGoF#3011)
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Fix bot not returning back after telepoting (PokemonGoF#3014)
* Fix typo: last_long -> last_lon * Whitespace cleanup * Fix bug introduced by PokemonGoF#3037: bot not returning back
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Fixed Dockerfile - missing \ on command lines (PokemonGoF#3096)
* Fixed mispelling for "formatted" variable * Docker commands missing trailing \
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Fix for FileIO slowing bot performance.This puts the map writing into…
… a thread and makes sure it only executes once. (PokemonGoF#3100)
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Change word usage: "fled" to "escaped" (PokemonGoF#3118)
"fled" is confusing to lot of people and is easily confused with pokemon vanishing. "escaped" is a better term.
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Update the example config file (PokemonGoF#3120)
* Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Rename path.example.json to path.json.example
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typo: logrmation -> information (PokemonGoF#2601)
Fix a typo. I assume that it was "information" initially, but became "logrmation" when someone used replace all functionality to replace all infos with logs. But I might be totally wrong at this point, idk. Just didn't like the word and wanted to fix that typo.
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Change fled to escaped (PokemonGoF#3129)
Fix an issue after PR PokemonGoF#3118
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When JSON parsing fails, give a rough indication of why (PokemonGoF#3137
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Handle Github Download Zip Format (PokemonGoF#3108)
* Checking github plugin file existence * Loading plugins from github * Starting install code for github plugins * Updating GithubPlugin to support extracting folders * Handling github zip formats by extracting to the correct location
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Refactor catch worker (PokemonGoF#2527)
* refactor catch worker * fix * few renames * add to contributors * fix * add missing behavior * fix encounter events * don't make events about ignored pokemon
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Commits on Aug 9, 2016
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Added Run-Loop (PokemonGoF#3143)
* Add files via upload modified run script wich let you run the boot in a loop(if it crashes it restarts) * Integreated Loop into run.sh modified run.sh to loop the script so that even if it crashes it automaticly restarts.
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[Inventory Management] Add a central class for caching/parsing invent…
…ory & static data (PokemonGoF#2528) * new class to centralize inventory management * use new inventory class in evolve_pokemon * use new inventory to display # candy after catch
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New Option: "dont_nickname_favorite" (PokemonGoF#2496)
* New Option: "dont_nickname_favorite" This change (line 19) adds the option, that the user can choose, whether their favorite pokemons should also get a new nickname or not. If a user want this, then he or she has to add the line ("dont_nickname_favorite" = true) after ("nickname_template": " ... ",). * Update nickname_pokemon.py * Update * Put change to line 30 This reduce the reduce the runtime, because favorite pokemon won't be added to the list.
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fixed NameError: global name 'pokemon_name' is not defined (PokemonGo…
…F#3244) resolves ```traceback (most recent call last): File "pokecli.py", line 521, in <module> main() File "pokecli.py", line 95, in main bot.tick() File "/usr/src/app/pokemongo_bot/__init__.py", line 451, in tick if worker.work() == WorkerResult.RUNNING: File "/usr/src/app/pokemongo_bot/cell_workers/evolve_pokemon.py", line 38, in work self._execute_pokemon_evolve(pokemon, cache) File "/usr/src/app/pokemongo_bot/cell_workers/evolve_pokemon.py", line 117, in _execute_pokemon_evolve cache[pokemon.name] = 1 NameError: global name 'pokemon_name' is not defined```
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Fix flooding of keep_best_release (PokemonGoF#3223)
* Fix flooding of keep_best_release * Fix flooding of keep_best_release
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[Feature] Recycle Threshold (PokemonGoF#2465)
* Add Threshold Option * Add Threshold Option to Example Configs * Add Name to Contributors * Change config name and message * Remove logger * Add option to run when storage less than something * Change Message * Fix * Error fixes, message improvement * Config Changes and Remove Option
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Return an empty list if no pokemon are available. (PokemonGoF#3259)
The changes introduced in 4c95259 expose this bug.
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Merge branch 'dev' of https://github.com/PokemonGoF/PokemonGo-Bot int…
…o PokemonGoF-dev # Conflicts: # pokemongo_bot/__init__.py # pokemongo_bot/cell_workers/catch_visible_pokemon.py
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* * adding enhanced sniping capabilities for move_to_map_pokemon * Adding enhanced sniping capabilities for move_to_map_pokemon
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Update pgoapi to a newer version (PokemonGoF#3241)
This should hopefully fix issues like PokemonGoF#3181, PokemonGoF#3098, PokemonGoF#2874 and potentially more. Needs testing/verification. I am running now, but it does take about an hour to trigger.
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Fix unexpected egg incubation retry (PokemonGoF#3276)
incubator['used'] flag is set but not used in IncubateEggs._apply_incubators
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Merge branch 'dev' of https://github.com/PokemonGoF/PokemonGo-Bot int…
…o PokemonGoF-dev
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made file paths abs in inventory
fixed incorrect dict reference, changed to .get() as felt this was intended
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Merge branch 'dev' of https://github.com/PokemonGoF/PokemonGo-Bot int…
…o PokemonGoF-dev
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Powerful setup.sh (PokemonGoF#3263)
* Rewrite run.sh Very powerful run.sh with lots of function. 1.install(make .so) 2.update 3.config generator 4.config backup 5.run loop make it never down It should run like run.sh *.json or other opinion. See -help. * Update run.sh * Update run.sh OK problem solved * Delete setup.py * Rename run.sh to setup.sh * Create run.sh * Update setup.sh * Update install.sh * Update setup.sh * Update run.sh * Update setup.sh Some small fix.
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Added a configuration option "path_startmode" (conflict merge Pokemon…
…GoF#2489) (PokemonGoF#3270) * Upstream update and merge, with path_startmode configuration * Removed logger and fixed base task path * As per request, path_startmode is now path_start_mode * Removed all logging
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Adding documentation for how to use and write plugins (PokemonGoF#3254)
* Adding documentation for how to use and write plugins * Adding a link to the plugins docs in the Readme
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Improve and update pokemon.json (PokemonGoF#3331)
1. Unminify for simplier edits 2. Add BaseAttack, BaseDefense, BaseStamina, CaptureRate, FleeRate, Fast/Special Attack(s)
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Made paths to .json files absolute so pokecli.py can be called from C…
…RON (PokemonGoF#3157) * Made paths to .json files absolute so pokecli.py can be called from CRON * made file paths abs in inventory fixed incorrect dict reference, changed to .get() as felt this was intended
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Add fast & charged moves data from PokemonGoF#2117 (originally by @ia…
…nanass) (PokemonGoF#3336) Data for pokemon quick & slow attacks
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Upgrade pgoapi to the b4bf0e089dfe09903f8dda37dae56910e01f94cc commit…
…(latest for now). (PokemonGoF#3337)
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Revert "Upgrade pgoapi to the b4bf0e089dfe09903f8dda37dae56910e01f94c…
…c commit…" (PokemonGoF#3340)
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Log stats on terminal (PokemonGoF#3312)
* added _log_on_terminal function * Added logic to toggle terminal logging functionality from config file * Added possibility to disable title changes, refactor code * Refactor tuples * Refactor ifs to clearer syntax
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Commits on Aug 10, 2016
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Update TransferPokemon to use new Inventory Class (PokemonGoF#3320)
* Update TransferPokemon to use new Inventory Class * Use base_dir * Don't release pokemon if bot is on test mode
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Merge branch 'dev' of https://github.com/PokemonGoF/PokemonGo-Bot int…
…o PokemonGoF-dev # Conflicts: # pokemongo_bot/cell_workers/transfer_pokemon.py
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_sort_and_filter(self) now refreshes the inventory when requesting th…
…e list of pokemon to evolve. new pokemon found can be evolved before transfer
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