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Dev merge to master, PR #3971

Merged
merged 186 commits into from
Aug 15, 2016
Merged

Dev merge to master, PR #3971

merged 186 commits into from
Aug 15, 2016

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solderzzc
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elicwhite and others added 30 commits August 7, 2016 00:14
* Adding plugin support

* Adding an empty __init__.py
* Moving the base task to the project root

* Moving the base class more

* Changing the import again
* Adding a heartbeat to the analytics

* Heartbeat every 30 seconds, not every 5
* Fixing lure pokestop encoding

* fixing lure encoding
* Fix For catchable not being displayed on the web

* Update catch_visible_pokemon.py
Fix 32bit check, darwin and linux use the same file

Make it a function

Check if file exists, if not show error

Define file_name first

Fix return

Check if file exists, if not show error

Print info about paths

Fix for 32/64bit detection
With a simple try / except this can be solved.

Fix dirty catch all
…login. (#2771)

* Fixes #2698
- Added api.activate_signature call to prevent issue after re-login.
- Also replaced deprecated log call with event_manager emit to prevent exception being thrown.

* Modified to use OS detected library path as per PR #2768
Setting LD_LIBRARY_PATH on Dockerfile
Added a player_data property in PokemonGoBot to access player data from outside
Added unit tests for login and username stats
Added tests for call args when updating the window title
Added a platform-specific test for window title updating on win32 platform
* Fixed emit_event typo

* Update CONTRIBUTORS.md

* Changed initialization location for "bot"

We use bot in main exception on 128

* Update pokecli.py
* Add config option for libencrypt.so

* Correctly set the config value and check for the file in said dir
* Checking github plugin file existence

* Loading plugins from github
Fixed syntax error on "move_to_map_pokemon.py" that makes the client crash when using this feature.
Short Description: 
The Max Potion count was missing from the inventory summary.

Was #2456
Quantra and others added 27 commits August 12, 2016 18:24
* catching every single pokemon nearby

* catch lured pokemon in all forts nearby

* adding run_interval to some tasks to avoid running all the time and minimum tick time of 5 seconds

Tasks inheriting from BaseTask should use `self._update_last_ran` and
`_time_to_run` if they want to implement the time based running. The
config to set a custom timer is named `run_interval`.

* added config to ignore item count for Spin and MoveToFort

this works good with the `run_interval` configuration added to
TransferPokemon and RecycleItem

* spinning all pokestops in range

* fixing loop in spin fort task

* First basic features of the pokemon optimizer

* For now, dry run only

* Add cygwin to supported platform and improved log readability (#2948)

* Add cygwin to supported platform and improved log readability

* fixed formatting

* - Add dry_run and use_lucky_egg in config
- Evolve all pokemons together and only if enough for a full lucky egg (90).
- Keep enough candies for consecutive evolutions of best pokemons
- Only evolve the lowest rank of a family

* Add lucky egg support when enough pokemon to evolve

* fixing returns

* - Support Eevee evolution scheme
- Rename "use_lucky_egg" parameter in the more accurate "evolve_only_with_lucky_egg"

* Revert "Merge remote-tracking branch 'origin/faeture/xp-improvements' into pokemon_optimizer"

This reverts commit ff1f5e4, reversing
changes made to e8fd901.

* - Fix an issue in evolve_pokemon task
- Use common inventory
- Add configuration example

* Add missing inventory refresh at the end of the process

* Add missing inventory refresh after catching a pokemon

* Add parameters "transfer" and "evolve" to activate/deactivate corresponding action. If both false, this is equivalent to a dry_run.
Add parameters "use_lucky_egg" to allow task to use a lucky egg before evolve.
Add parameter "minimum_evolve_for_lucky_egg" to add a requirement on the number of evolution before using a lucky egg.

* Move some functions around

* Default lucky egg to false + had again parameter "evolve_only_with_lucky_egg"

* Fix qn issue with egg counting
Add configuration parameter to allow customization of how pokemons are ranked in a family

* Update configuration example

* Upgrade to latest inventory

* Fix bug

* Add parameter "use_candies_for_xp" to activate/deactivate usage of candies to maximize xp
Add comments in the configuration example

* Add dps, dps_attack and dps_defense in available sorting keys. So you can now keep the best move.
Add more comments in config
Display ncp and dps for released and evolved pokemons

* Update inventory when releasing and evolving pokemons

* Display Pokemon Bag count update
* Fix looping between equidstant pokestops

* :D
* Format iv_pct on 3 digits

For better sorting on pokemon's name, format iv_pct on 3 digits.

* Fix Nicknaming documentation sample usage

Fix some nicknaming samble usage around the iv_pct which it now
formatted on 3 digits.
* Ignoring compiled test python file of PyCharm

* Now spinning fort keeps track of cached inventory

* Now the pokemon_catch_worker keeps track of cached  ITEMS (and only items, not pokemon) inventory

* Minor improvements of the new inventory

* Fixed key error

* Minor improvements of the new inventory

* Fixed attribute non existent

* Removed duplicated import
* added locale support for NicknamePokemon
added pokemon_de.json
beautyfied pokemon.json

* fallback to en instead of throwing runtime error

* remove log

* added locales: fr, ja, pt_br, ru, zh

* minor fix
* Update installation.md

* Create manual_installation.md

* Update installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* added windows deps

Hopefully it works I don’t have windows.

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* Update manual_installation.md

* docker merged

Added docker too

* Update manual_installation.md

* Update installation.md

* Update installation.md

* Update installation.md

* Update installation.md

* Update installation.md

* Update installation.md

* Update manual_installation.md

* Update installation.md

* Update installation.md

* rename dir

* v2 windows bat

* Update manual_installation.md

* Update installation.md
* Format iv_pct on 3 digits

For better sorting on pokemon's name, format iv_pct on 3 digits.

* Fix Nicknaming documentation sample usage

Fix some nicknaming samble usage around the iv_pct which it now
formatted on 3 digits.

* Update nicknaming documentation

Add missing options in the nicknaming documentation.
* Updated RecycleItems config documentations

* Updated RecycleItems config documentations. Removed outdated informations
Clarified support channels, added feature hub details
Support more system.
A user-friendly way to use virtualenv.
* fix divide by zero bug; add distance logging when speed == 0

* refactor last position distance; add rules to .gitignore

* remove file user_web_catchable that was added by mistake
* Added documentation to the inventory

* Added documentation to the inventory

* Added/improved documentation
* fix wrong log message

* fix log message- Walking
* pokemon IVs in HEX

* using regex to convert only keys to lowercase, leaving the format specifier alone
Fix ticket #3932 when the nicknaming task throw an exception with
pokemon's name containing non ascii characters.
* add account name to WindowTitle

add account name to the WindowTitle in "UpdateLiveStats" task, easier to manage multiple bots and their outputs.

* Update config.json.example

* updated

Removed blank space & line
* Refactored SIGINT handler so it catches SIGINT during relog loop

* typo fix
* recycle items in cascading

* revert the changes of Improved documentation

* revert the missing change in Improved documentation

* fix incorrect maximum variables issue

* Removed unnecessary parameters

* updates removed unnecessary parameters
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@solderzzc, thanks for your PR! By analyzing the annotation information on this pull request, we identified @nivong, @BriceSD and @extink to be potential reviewers

@solderzzc solderzzc merged commit d90a203 into master Aug 15, 2016
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