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Fix no usable ball loop #4548

Merged
merged 6 commits into from
Aug 22, 2016
Merged

Fix no usable ball loop #4548

merged 6 commits into from
Aug 22, 2016

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mjmadsen
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@mjmadsen mjmadsen commented Aug 22, 2016

  • Kill catch task if catch worker returns error
  • Return error in catch worker if not enough usable balls

Closes #4533

We could do something more robust, but I don't want to have too much interlink between the workers. I think just returning an error to our catch task is the best decoupled approach.

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@mjmadsen, thanks for your PR! By analyzing the annotation information on this pull request, we identified @umbreon222, @leanhdaovn and @pokepal to be potential reviewers

@solderzzc solderzzc merged commit 692d213 into PokemonGoF:dev Aug 22, 2016
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