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Fixes stardust crash on new account. See #5883 #5884

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merged 1 commit into from
Jan 23, 2017

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davidakachaos
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This fixes an issue when you have a brand new account (no stardust yet)
and run the bot. This makes sure the key is there before we do something
with it.

###Fixes
See #5883

This fixes an issue when you have a brand new account (no stardust yet)
and run the bot. This makes sure the key is there before we do something
with it.
@solderzzc
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solderzzc commented Jan 23, 2017

👍

Approved with PullApprove

@solderzzc solderzzc merged commit 55e2654 into PokemonGoF:master Jan 23, 2017
@davidakachaos davidakachaos deleted the fix_new_account_stardust branch January 24, 2017 09:26
BreezeRo pushed a commit that referenced this pull request Jan 27, 2017
* Added Total Stardust to UpdateLiveStats task (#5874)

* added Total Stardust to UpdateLiveStats task

* fixes to tests, thanks to @nelsyeung

* enabled option to log to file (#5881)

* Fixes #5883 (#5884)

This fixes an issue when you have a brand new account (no stardust yet)
and run the bot. This makes sure the key is there before we do something
with it.

* removing proto and protobuf and changing pogoapi to dev

* removing proto and protobuf, changing pogoapi to dev branch, fixing docs and install scripts
solderzzc pushed a commit that referenced this pull request Jan 30, 2017
* Proto requirements fix (#5888)

* Added Total Stardust to UpdateLiveStats task (#5874)

* added Total Stardust to UpdateLiveStats task

* fixes to tests, thanks to @nelsyeung

* enabled option to log to file (#5881)

* Fixes #5883 (#5884)

This fixes an issue when you have a brand new account (no stardust yet)
and run the bot. This makes sure the key is there before we do something
with it.

* removing proto and protobuf and changing pogoapi to dev

* removing proto and protobuf, changing pogoapi to dev branch, fixing docs and install scripts

* Prevent bouncing between 2 forts

Added simple logic to prevent bouncing between 2 forts when using Polyline walker

* Original fixes by Anakin5

Original PR by Anakin5 which fixes the following:
#5407
Fix step walker timing issue. This solve some problems where we were moving more than the configured speed from time to time.
Improve a bit the computation speed of step_walker get_next_step
pep8 fixes

* Prevent bouncing between 2 forts

Added simple logic to prevent bouncing between 2 forts when using Polyline walker
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2 participants