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PalMod 1.79

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@Preppy Preppy released this 02 Jan 20:01
· 72 commits to master since this release
  • Capcom Fighting Evolution (PS2) support.
  • CvS2 (DC/PS2) support.
  • Fight Fever (Neo-Geo) support.
  • King of Fighters EX2: Howling Blood (GBA) support.
  • Mortal Kombat (Arcade) support.
  • MSHvSF (PSX) support.
  • MvC1 (DC/PSX) support.
  • Tattoo Assassins (DECO32) support.
  • Tekken Advance (GBA) support.
  • XMvSF (PSX) support.
  • Palette updates.
  • Import palettes from indexed BMP files.
  • GIF import.
  • GPL (GIMP palette file) import.
  • IMPL (BBTAG palette file) import to BBCF for BBCF characters.
  • New previews.
  • Support for additive blending of previews (useful for GGXXACR, BlazBlue, Persona, and CvS2).
  • Support for PS1's color system that uses a Semi-Transparent Mode to handle the Semi-Transparent bit (not alpha) for PS1 colors.
  • Moved (and improved) the old Dreamcast MvC2-only "Check My Edits" button to a Tools menu option. It's only really useful for old mixes made with PalMod 1.2x, but it can help correct some flashing on those old old mixes.
  • MvC2: Improved supplemental palette generation for Colossus and Shuma Gorath.