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Can't connect to flying squid server with prismarine-web-client #301
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I have managed to get it working by wrapping a couple of things in hud.js in a bot.on('spawn' ...) but as I've only looked at the code for about an hour, I'm guessing I shouldn't be the one to make the change. Here are the changes: line 215 of ./lib/menus/hud.js: lines 254-263 of ./lib/menus/hud.js:
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extremeheat
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this issue
in extremeheat/prismarine-web-client
Apr 13, 2023
Co-authored-by: Keir Finlow-Bates <keirfb@gmail.com> Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>
Moondarker
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this issue
in Moondarker/prismarine-web-client
Apr 13, 2023
Co-authored-by: Keir Finlow-Bates <keirfb@gmail.com> Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>
Moondarker
referenced
this issue
in Moondarker/prismarine-web-client
Apr 13, 2023
Co-authored-by: Keir Finlow-Bates <keirfb@gmail.com> Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>
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Please see PrismarineJS/flying-squid#591
There seems to be an issue with the playerlist_overlay.js file in prismarine-web-client when connecting to a flying squid server, in that https://github.com/PrismarineJS/prismarine-web-client/blob/master/lib/menus/components/playerlist_overlay.js#L106 is called too early.
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