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Feat: Set timer resolution (1ms) #53
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dfgHiatus
requested changes
Oct 21, 2024
BabbleApp/babbleapp.py
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rc = c_int(winmm.timeBeginPeriod(1)) | ||
if rc.value != 0: | ||
# TIMEERR_NOCANDO = 97 | ||
print(f"[WARN] Failed to set timer resolution: {rc.value}") |
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Please use our new locale system for text!
BabbleApp/babbleapp.py
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try: | ||
winmm = windll.winmm | ||
except OSError: | ||
#print("[DEBUG] Failed to load winmm.dll") |
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Please use our new locale system for text!
Added some feedback to your PR! Thanks |
dfgHiatus
approved these changes
Oct 22, 2024
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Reasoning for this is the frequent use of "time.time()" which can cause unexpected behaviour, for example in "camera.py":
Line
self.fps = 1 / (self.newft - self.prevft)
can trigger "ZeroDivisionError" if the loop runs faster than timer resolution.In above case we should handle the possible zero division like so:
self.fps = 1 / (self.newft - self.prevft) if self.newft > self.prevft else 0
Or we could use
time.perf_counter()
instead, but it's not worth ~3x the cycles?I do a similar check on my fork along with using a exponential moving average instead.
TLDR:
Rather than hope that user has a program open that requests a higher timer resolution. Do it ourselves?