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Genesis : Add support for Double Buffered rendering #1057

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Adds in Double Buffer support to the Genesis Core for a smoother experience.

Adds in Double Buffer support to the Genesis Core for a smoother experience.
@JoeMatt JoeMatt changed the title Add in support for Double Buffered rendering Genesis : Add support for Double Buffered rendering Jan 9, 2019
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JoeMatt commented Jan 9, 2019

I'm not seeing where this core is actually double buffered. Snes9x does use 2 buffers with a swap, but PVGenesisEmulatorCore only has a single buffer allocation. Where's the swap?

@mymikemiller mymikemiller mentioned this pull request Jan 30, 2019
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JoeMatt commented Feb 22, 2019

closed in merge 089bce4

@JoeMatt JoeMatt closed this Feb 22, 2019
@mrjschulte mrjschulte deleted the patch-7 branch September 26, 2020 17:40
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