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Disable STR debugging
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QuiCM committed Nov 15, 2020
1 parent 5af1f8f commit fe5a7ec
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion TShockAPI/Handlers/SendTileRectHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ public void OnReceive(object sender, GetDataHandlers.SendTileRectEventArgs args)

// Uncommenting this function will send the same tile rect 10 blocks above you for visualisation. This will modify your world and overwrite existing blocks.
// Use in test worlds only.
Debug.DisplayTileSetInGame(args.TileX, (short)(args.TileY - 10), args.Width, args.Length, tiles, args.Player);
//Debug.DisplayTileSetInGame(args.TileX, (short)(args.TileY - 10), args.Width, args.Length, tiles, args.Player);

// If we are handling this event then we have updated the server's Main.tile state the way we want it.
// At this point we should send our state back to the client so they remain in sync with the server
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