Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix a typo in gbuff #2955

Merged
merged 2 commits into from
Jun 12, 2023
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion TShockAPI/Commands.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6462,7 +6462,7 @@ private static void GBuff(CommandArgs args)
if (target == user)
user.SendSuccessMessage(GetString($"You buffed yourself with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds."));
else
target.SendSuccessMessage(GetString($"You have buffed {user.Name} with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
user.SendSuccessMessage(GetString($"You have buffed {user.Name} with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
sgkoishi marked this conversation as resolved.
Show resolved Hide resolved
if (!args.Silent && target != user)
target.SendSuccessMessage(GetString($"{user.Name} has buffed you with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
}
Expand Down
1 change: 1 addition & 0 deletions docs/changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Added a method `TSPlayer.UpdateSection` with arguments `rectangle` and `isLoaded`, which will load some area from the server to the player. (@AgaSpace)
* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
* Fixed typo in `/gbuff`. (@sgkoishi, #2955)

## TShock 5.2
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
Expand Down