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HoloDoom

Hololens multiplayer game. Set totem, fight against waves of monsters, take pickups, don't forget to shoot your buddy in a face :3

About

Game demo created with Unity 5.6.2f1, and HoloToolkit for same version.

To play multiplayer, you'll need a SharingService. Creating rooms for players, sending data to players, synchronising spaces, fixing player anchor, etc. related to Microsoft + NASA service - SharingService.

All game logic and other multiplayer stuff located at player that first places world anchor (or totem). So technically this game is p2p, except syncing game spaces.

Build with

Install

  • Install UWP
  • Install Unity
  • (Optional) Install Hololens Emulator
  • Start Sharing Service locally or install it as a service (via cmd: SharingService.exe -local or SharingService.exe -install)
  • Build Unity project with settings:
    • SDK: Universal 10
    • Target Device: Hololens
    • UWP Build Type: D3D
    • UWP SDK: 10.0.15063
    • Debugging Unity C# Projects: Checked
  • Deploy solution to your device
  • Enjoy

Demo

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