Skip to content

Flow Engine is a fork of the Godot Engine game engine, optimized and enhanced for Pulse Studio projects.

License

Notifications You must be signed in to change notification settings

Pulse-Studio/Flow

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Flow Engine

Flow Engine is a fork of the Godot Engine game engine, optimized and enhanced for Pulse Studio projects.

Why Fork?

The decision to fork Godot Engine was driven by specific requirements of Pulse Studio projects that required deeper engine modifications:

  1. Custom Features
  • Enhanced workflow optimizations specific to our production pipeline
  • Additional tools and utilities for Pulse Studio's development needs
  • Specialized rendering features and optimizations
  1. Control and Flexibility
  • Ability to implement critical features without waiting for upstream approval
  • Direct control over the engine's development direction
  • Faster implementation of project-specific requirements

Compatibility

Flow Engine maintains compatibility with standard Godot projects while providing additional features. However, projects using Flow Engine-specific features may not be fully compatible with the standard Godot Engine.

License

Flow Engine maintains Godot Engine's MIT license. See LICENSE file for details.

Acknowledgments

This project is based on the excellent work of the Godot Engine community. We express our gratitude to all Godot contributors who made this possible.

About

Flow Engine is a fork of the Godot Engine game engine, optimized and enhanced for Pulse Studio projects.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 85.4%
  • C# 3.6%
  • Java 3.2%
  • C 2.4%
  • GLSL 1.7%
  • Objective-C++ 1.4%
  • Other 2.3%