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[PVP] Changes and fixes wave 2 #113
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Dncer, ported the dancer partner remind over from pve without the autorotation stuff. added ev avant option to boost 1 2 combo damage with slider to save charges per user preference.
Fixed Logic so Fire resonance is always spent on phantom rush for the 18k hit. Otherwise it will be spent on wind's or flints reply when a second charge is available.
# Conflicts: # WrathCombo/Combos/PvE/BLM/BLM_Config.cs # WrathCombo/Combos/PvP/DNCPVP.cs
Wrath Rename support
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I don't play MNK so I can't help much on that one.
BLM, besides what I pointed out, doesn't have charges on Aetherial Manipulation anymore so that can also be adjusted.
Added the umbral ice check. Worked without but still needed cleanup. changed aetherial manip from charges to actionready
removed actionready. it wasnt needed
Mimiced the st changes on aoe button as well
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DNC
ported the dancer partner remind over from pve without the autorotation stuff. added EnAvant option to boost 1 2 combo damage with slider to save charges per user preference.
BLM
Fixed the blizzard side trying to use foul. Not longer a pvp spell. Replaced with xeno as it intends
Fixed missing slider for wreath of ice health threshold.
Added wreath of fire execute mode option with slider. While it goes through guard, it is a lot of dps lost when it can have 50% uptime.
SAM
MNK
Fixed logic of fire resonance to always use it with phantom rush (largest hit of 12k) unless 2 charges are available and then throw one of a flints or winds reply (2nd largest hits of 8k but aoe)