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Audio Visualizer

Description

Part of a larger project on room acoustics visualization, this Blender Game Engine scene receives sound level variations from a Max/MSP patch (sent via OSC) that deform a mesh in real-time.

see illustration video @ https://youtu.be/WUWbu5xfYDA

Next Step

  • Get rid of Max/MSP's patch, to be replaced by Audaspace's aud python module in BGE.

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Audio visualizer in Blender Game Engine

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