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Fix additional dataloader creation #175

Fix additional dataloader creation

Fix additional dataloader creation #175

Workflow file for this run

name: variants
on: [ pull_request, workflow_dispatch ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
working-directory: ${{github.workspace}}/engine/3rdparty/blaze
run: |
# install blaze
cmake -DCMAKE_INSTALL_PREFIX=/usr/local/
sudo make install
- name: Install open_spiel
working-directory: ${{github.workspace}}/engine/3rdparty/open_spiel
run: |
# install open_spiel
pwd
chmod +x install.sh
sudo ./install.sh
- name: Configure CMake
working-directory: ${{github.workspace}}/engine
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: |
mkdir build
cmake -B ./build/chess -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=1 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=1 -DMODE_LICHESS=0 -DMODE_XIANGQI=0 -DMODE_STRATEGO=0 -DMODE_OPEN_SPIEL=0 .
cmake -B ./build/lichess -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=1 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=0 -DMODE_LICHESS=1 -DMODE_XIANGQI=0 -DMODE_STRATEGO=0 -DMODE_OPEN_SPIEL=0 .
cmake -B ./build/xiangqi -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=1 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=0 -DMODE_LICHESS=0 -DMODE_XIANGQI=1 -DMODE_STRATEGO=0 -DMODE_OPEN_SPIEL=0 .
cmake -B ./build/stratego -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=0 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=0 -DMODE_LICHESS=0 -DMODE_XIANGQI=0 -DMODE_STRATEGO=1 -DMODE_OPEN_SPIEL=0 .
cmake -B ./build/hex -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=0 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=0 -DMODE_LICHESS=0 -DMODE_XIANGQI=0 -DMODE_STRATEGO=0 -DMODE_OPEN_SPIEL=1 .
cmake -B ./build/boardgames -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DUSE_PROFILING=0 -DUSE_RL=0 -DBACKEND_TENSORRT=0 -DBACKEND_MXNET=0 -DBACKEND_TORCH=0 -DUSE_960=0 -DBUILD_TESTS=1 -DMODE_CRAZYHOUSE=0 -DMODE_CHESS=0 -DMODE_LICHESS=0 -DMODE_XIANGQI=0 -DMODE_STRATEGO=0 -DMODE_OPEN_SPIEL=0 -DMODE_BOARDGAMES=1 .
- name: Build
# Build your program with the given configuration
run: |
cmake --build ${{github.workspace}}/engine/build/chess --config ${{env.BUILD_TYPE}}
cmake --build ${{github.workspace}}/engine/build/lichess --config ${{env.BUILD_TYPE}}
cmake --build ${{github.workspace}}/engine/build/xiangqi --config ${{env.BUILD_TYPE}}
cmake --build ${{github.workspace}}/engine/build/stratego --config ${{env.BUILD_TYPE}}
cmake --build ${{github.workspace}}/engine/build/hex --config ${{env.BUILD_TYPE}}
cmake --build ${{github.workspace}}/engine/build/boardgames --config ${{env.BUILD_TYPE}}
- name: Test
working-directory: ${{github.workspace}}/engine
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: |
./build/chess/ClassicAra
./build/lichess/MultiAra
./build/xiangqi/XiangqiAra
./build/stratego/StrategoAra
./build/hex/OpenSpielAra
./build/boardgames/BoardAra