Skip to content

Mindustry Mod. V0.3 - Thorium Update!

Notifications You must be signed in to change notification settings

Quezler/ReFactorium

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ReFactorium

Mindustry Mod.

Additions (check out info folder)

Scrap

  • Now it's more useful - you can put it in the core and build walls and other buildings with it.

Condenser

  • Simple energy-free water source.

Scrabbler

  • Small drill made out of scrap.

Shredder

  • Small turret made out of scrap. Immersive firerate and inaccuracy.

Sieve

  • Processes sand and outputs scrap.

Filter

  • Cleans polluted water and outputs thorium.

Tainter

  • Taints water using spore pods.

Known Issues

  • Condenser requires power (single solar panel is enough for any amount of these). Cannot be fixed currently due to game itself.
  • Condenser sprites don't work as needed.

TODO

  • idk

Versions

V0.1 - "Scrap Update"

  • Scrap is a material now (it can be stored it the core).
  • You can now use it to build scrap walls (4 sizes).
  • Condenser - simple machine that passively (currently it needs 0 energy/sec) condensates water from the atmosphere.

V0.1.1

  • Added copper in condenser requirements.

V0.1.2

  • Replaced scrap with lead in condenser requirements.
  • Changed actual power usage from 0.0001 to 0.0.

V0.2 - "Scrabbling and fighting"

  • Added scrabbler.

V0.2.1

  • Added shredder.
  • Increased condenser output from 3 to 6 water/sec.
  • Reduced cost of condencer.

V0.2.2

  • Added sieve.
  • Fixed textures being slightly bigger than needed.

V0.3 - "Thorium update"

  • Added polluted water.
  • Added Filter.
  • Added Tainter.
  • Textures update.

V0.3.1

  • Fixing and balancing.
  • Coal can now be used in Shredder as igniting ammo.

About

Mindustry Mod. V0.3 - Thorium Update!

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published