Fix inventory slots rearrange upon creating a new round #1434
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The Slots list in InventoryView.cs was keeping a list of destroyed slots between rounds, breaking the order of slots after the first round
Summary
It's a really small fix, I'm just clearing the Slots list after destroying the slots
PR checklist
Testing
Start a round, stop the round, and start another round during the same play session. Slots should be consistent now
Networking checklist
Changes
Related issues/PRs
Closes #1361