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[Regression] [NPEA00364] White bar on left of screen and black screen in Uncharted 2 #14136
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Interesting thing to note about this issue report, i could briefly replicate it by wiping my NVIDIA Vulkan/GL driver cache, but wiping out rpcs3's own shader cache for the game and allowing the game to rebuild the shaders from scratch again in-game resolved the issue. Tested on a 12700KF/2080TI machine with 527.56 drivers. Log with my settings EDIT:- See my post below for updates. |
Actually forget what i mentioned above, the clear shader cache trick works only once, subsequent boots of the game causes the black title screen issue again on all builds from #14104 v0.0.28-15302-79e000f6 and newer. You can't see anything in-game as well after loading your save file. The last truly unaffected build is v0.0.28-15277-21f5976d |
Upon further investigation, i've devised a way to consistently reproduce the issue:-
Caveat:- If you built and carried forward shader cache from an unaffected build like 0.0.28-15277 or older, you won't ever experience this issue. Custom config and save file for reproduction:- config_BCUS98123.txt |
Quick summary
A white bar appears on the left of the screen and the game renders black at a certain resolution scale threshold
Details
Problem 1:
When the resolution scale threshold is set to 160x160 or above, the game renders everything black apart from the UI elements. You can still navigate the menu and play the game but of course can't see the world or your character. Sound still works. On this build, this can be resolved by setting it to 159x159 or below.
Problem 2:
There's a white bar on the left.
I've tested out with the settings I usually use and the standard settings from the wiki.
Build with regression
v0.0.28-15302-79e000f6
Attach two log files
RPCS3 - the one that works.log
RPCS3 - Problem 1 black screen.log
RPCS3 - Problem 2 white bar.log
Attach capture files for visual issues
System configuration
CPU: i7 12700KF
GPU: EVGA GeForce RTX 2060 Super SC Ultra
GPU driver version: 536.40
Other details
No response
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