Input: Implement pressure sensitivity deadzone #14557
Merged
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Some users have to map axes to their d-pad or buttons, which may lead to slightly pressed buttons
depending on their controllers' or handlers' intrinsic deadzones.
Similarly, some users have issues with old DualShock3 controllers that have "sticky buttons".
Therefore it seems like a good idea to allow users to apply a generic pressure sensitivity deadzone.
Values below the deadzone will be treated as not pressed and set to 0.
Values above the deadzone will be treated as pressed adjusted to the remaining range, similar to the existing trigger deadzones.
The triggers themselves will still use their own deadzones exclusively.
The pressure sensitivity button will be unaffected by this.
Implements a fix for #14530