Multi-player [in progress] zombie game built with Postgres, Express (sort of), Socket.io (with JWT Authentication) Redis, ReactJS and NodeJS
I left out my settings.js file because it has private credentials in it. But here is the schema I used (a simple JS Object) to have my settings all in one file:
export default: {
PGHOST: string;
PGPORT: number;
PGUSER: string;
PGPASSWORD: string;
PGDATABASE: string;
}
@rlemon -- Helping design, teach, and create the express node routing system. Also screamed BABEL at me several times.
@ssube -- Designed the algorithm to determine player bearing within radius of sense, along with teaching me redis, and why I should use it.
@ralt -- For yelling at my shit code so that I wrote good code. U da real MVP.