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Hotkeys #94
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This sounds like a cool idea. I haven't worked with global hotkeys before so I'll start research on libraries and APIs. Library/API Options |
Settled on jkeymaster as global hotkey library. Feature Layout
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Will need to save these as a preference and init them on application startup |
No point in having a timer switch without a timer restart, and the same follows vice versa. Therefore the two will probably be bundled. One shortcut to switch timer then restart. |
Currently experiencing issues switching hotkeys after init. Might necessitate an application restart after editing hotkeys |
- Requires app restart to apply / update changes. - change to key mapper stage size - `Master.java` calls fcn for updating hotkeys - `GlobalHotKeys.java` has many of the the hotkey fcn in it instead of 'App.java'
Handled in last commit (71635df), user is now prompted to restart: |
In order to handle getting users keystrokes I must:
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…er keypresses and translate between JavaFX KeyEvents and JDK/(Swing?) KeyEvents
Beta version of this feature out now for mac, soon for windows.see: https://github.com/RVRX/GoICasterCompanion/releases/tag/1.2.0-beta0 |
rebindable hotkeys additional to the already existing ones that would work even when the window is not in focus (AKA I am in game) would be nice. E.g. Timer start, timer pause and switching to timer two.
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