Change export template repo mirror URL #263
runner.yml
on: pull_request
📊 Static checks
/
Code style, file formatting, and docs
25s
Matrix: 🐧 Linux / build-linux
🍏 iOS
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Template (target=template_release)
7m 56s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
8m 31s
Annotations
2 errors and 13 warnings
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 1.
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🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 1.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/redot-engine/redot-engine/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/redot-engine/redot-engine/emsdk-cache" - downloading and caching emsdk.
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🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
Failed to save: Cache service responded with 408 during upload chunk.
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L412
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L732
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/VisualShaderNodeReroute.cs#L15
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Core/ReflectionUtils.cs#L120
Converting null literal or possible null value to non-nullable type. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs#L488
Type 'Dictionary' owns disposable field(s) '_underlyingDict' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001) [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs#L1050
Type 'Array' owns disposable field(s) '_underlyingArray' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001) [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L412
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L732
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/VisualShaderNodeReroute.cs#L15
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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🏁 Windows / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Core/ReflectionUtils.cs#L120
Converting null literal or possible null value to non-nullable type. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-editor
Expired
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229 MB |
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android-template-arm32
Expired
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69.9 MB |
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android-template-arm64
Expired
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64 MB |
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godot-api-dump
Expired
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415 KB |
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ios-template
Expired
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39.6 MB |
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linux-editor
Expired
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60.4 MB |
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linux-editor-mono
Expired
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77.7 MB |
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linux-template-minimal
Expired
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16.7 MB |
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linux-template-mono
Expired
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30.9 MB |
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web-nothreads-template
Expired
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15.5 MB |
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web-template
Expired
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15.4 MB |
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windows-editor
Expired
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64.5 MB |
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windows-editor-mono
Expired
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82.7 MB |
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windows-template
Expired
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31.2 MB |
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