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Getting OpenEXR in OS X
RenderToolbox3 uses the OpenEXR library for reading high-dynamic range, multi-channel exr images.
On OS X we used to recommend installing the OpenEXR using MacPorts. Several of us had problems with this installation under OS X 10.9 and above.
Homebrew seems to work better. As of December 2014, the build script for our MakeReadMultichannelEXR mex-function now favors the Homebrew installation location over MacPorts.
If you are a new user, you are in luck. Just install Homebrew, then install OpenEXR:
brew install openexr
Then in Matlab you should be able to do:
MakeReadMultichannelEXR
And you're done.
If are a current user and you need to fix an existing installation of OpenEXR, perhaps installed by MacPorts, you might have to do a little extra work.
For me (Ben) I had to remove a bunch of existing symbolic links that Homebrew wanted to write over. The process went something like this:
brew install openexr
Install mostly works, but Homebrew fails to create links. OK, so show me the conflicting links:
brew link --overwrite --dry-run openexr
Now delete the conflicting links by hand (this might look a bit different on your machine):
sudo rm -rf /usr/local/include/OpenEXR/
sudo rm /usr/local/share/aclocal/openexr.m4
sudo rm /usr/local/lib/pkgconfig/OpenEXR.pc
sudo rm /usr/local/lib/libIlmImf.dylib
sudo rm /usr/local/lib/libIlmImf.a
Now let Homebrew re-create those same links the way it wants:
brew link --overwrite openexr
brew link --overwrite ilmbase
Now it works!
MakeReadMultichannelEXR