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Paywalls: added shimmer effect to LoadingPaywallView #3267

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merged 3 commits into from
Oct 4, 2023

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NachoSoto
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Shimmer.mov

This is a better fix than #3235. Instead of marking the view as disabled, which is also used by `PurchaseHandler` to signal that a purchase is in progress, we simply make that view not accept touches.
Which has the actual effect that we want (not being interactive), without messing with how it's displayed).
@NachoSoto NachoSoto requested a review from a team October 2, 2023 22:16
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codecov bot commented Oct 2, 2023

Codecov Report

All modified lines are covered by tests ✅

Comparison is base (491b5ac) 85.88% compared to head (1e3a8d8) 85.93%.

Additional details and impacted files
@@                       Coverage Diff                        @@
##           paywalls-loading-hit-testing    #3267      +/-   ##
================================================================
+ Coverage                         85.88%   85.93%   +0.04%     
================================================================
  Files                               233      233              
  Lines                             16667    16667              
================================================================
+ Hits                              14315    14323       +8     
+ Misses                             2352     2344       -8     

see 3 files with indirect coverage changes

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Base automatically changed from paywalls-loading-hit-testing to main October 3, 2023 19:37
Comment on lines +158 to +199
private struct Shimmer: ViewModifier {

var duration: CGFloat
var autoreverse: Bool

@State
private var initialState: Bool = true

func body(content: Content) -> some View {
content
.mask(
LinearGradient(
gradient: .init(colors: [
.black.opacity(0.3),
.black,
.black.opacity(0.3)
]),
startPoint: self.startPoint,
endPoint: self.endPoint
)
.edgesIgnoringSafeArea(.all)
)
.onAppear {
withAnimation(
.linear(duration: self.duration)
.delay(self.duration / 2.0)
.repeatForever(autoreverses: self.autoreverse)
) {
self.initialState.toggle()
}
}
}

private var startPoint: UnitPoint {
return self.initialState ? UnitPoint(x: -0.3, y: -0.3) : UnitPoint(x: 1, y: 1)
}

private var endPoint: UnitPoint {
return self.initialState ? UnitPoint(x: 0, y: 0) : UnitPoint(x: 1.3, y: 1.3)
}

}
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This is beautiful 😍

@NachoSoto NachoSoto merged commit 31a4113 into main Oct 4, 2023
@NachoSoto NachoSoto deleted the paywalls-shimmer-vieqw branch October 4, 2023 03:09
NachoSoto pushed a commit that referenced this pull request Oct 4, 2023
**This is an automatic release.**

### RevenueCatUI
* `Paywalls`: added shimmer effect to `LoadingPaywallView` (#3267) via
NachoSoto (@NachoSoto)
### Bugfixes
* `Paywalls`: fixed `macOS` compilation (#3272) via NachoSoto
(@NachoSoto)
### Other Changes
* Update `SwiftLint` (#3273) via NachoSoto (@NachoSoto)
* PaywallsTester: allow for configuration for demos (#3260) via Andy
Boedo (@aboedo)
* `Paywalls`: simplified `LoadingPaywallView` (#3265) via NachoSoto
(@NachoSoto)
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2 participants