This is my attempt at trying to adapt an existing car controller to use Fishnets client side prediction.
I may well have done things wrong here as this is my go with CSP, but it seems to work resonably well.
Project was done in unity 2021.3.2f1
car_controller.mp4
Fishnet: https://assetstore.unity.com/packages/tools/network/fish-net-networking-evolved-207815
Simple Car Controller: https://github.com/enisbt/SimpleCarController
3D Low Poly Car For Games: https://assetstore.unity.com/packages/3d/vehicles/land/3d-low-poly-car-for-games-tocus-101652
ENGINES: https://assetstore.unity.com/packages/audio/sound-fx/engines-123836