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Merge pull request #10 from jblanked/dev_0.2
FlipWorld - v0.2
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#pragma once | ||
#include <flip_world.h> | ||
#include <callback/callback.h> | ||
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extern FlipWorldApp *flip_world_app_alloc(); | ||
extern void flip_world_app_free(FlipWorldApp *app); | ||
FlipWorldApp *flip_world_app_alloc(); | ||
void flip_world_app_free(FlipWorldApp *app); |
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## 0.1 | ||
- Initial Release | ||
## 0.2 (2025-01-02) | ||
Added | ||
- **Video Game Module Support:** Added support for the Video Game Module (requires FlipperHTTP flash). | ||
- **Enemies:** Introduced various enemy types to enhance gameplay. | ||
- **Player Attributes:** Added player health, XP, level, health regeneration, attack, and strength. | ||
- **Notifications:** Implemented vibration, sound, and LED notifications when a player is attacking or being attacked. | ||
- **User Interface Enhancements:**: Displayed the player's username above their character and showed the player's health, XP, and level in the bottom left corner of the screen, visible at all times. | ||
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Changed | ||
- **Icons:** Updated all game icons for better visual appeal. | ||
- **Library Update:** Upgraded to the latest version of the FlipperHTTP library. | ||
- **Game Settings:** Revised toggles in the Game Settings to ensure they work as intended. | ||
- **Collisions:** Improved collision mechanics for more accurate interactions. | ||
- **Default Character Icon:** Updated the default icon representing the player's character. | ||
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## 0.1 (2024-12-21) | ||
Added | ||
- **Initial Release:** Launched the first version of the game with basic features. |
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