A 2D game that uses pygame library in Python
This game was built as a part of Electronic Arts(EA)'s Software Engineering Virtual Experience Program. It is a modified version of the popular Pacman game.
The Pacman game was provided as a part of the program which you can find it here: Github
- VaxMan can kill enemies if it comes in contact with enemies
- Enemies multiply every 30 seconds
- The goal of the game is to collect all points before enemies grow 32 times which is 32* 4
- Created a list for each type of enemy (Blinky, Pinky, Inky, and Clyde) which keeps track of all of its objects and movement
- Created the main list which has all the list of enemies
- Learned how to change some of the functions which can work with a list
- Added the code which keeps track of time and multiplies the ghost every 30 seconds
- Learned how to use pygame library
Develop more games using python and interact with different libraries