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fs_cs.ltx
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fs_cs.ltx
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;abbreviation = recurs| notif| root | add | ext | description
$sdk_root$ = false | false| $fs_root$
$local_root$ = false | false| $sdk_root$
$server_data_root$ = false | false| $fs_root$ | rawdata_cs\
$server_backup$ = true | false| $server_data_root$| backup\
$server_root$ = false | true | \
$app_data_root$ = true | false| $server_root$ | _appdata_cs_\
$game_data$ = false | true | $fs_root$ | gamedata_cs\
$game_ai$ = true | false| $game_data$ | ai\
$game_spawn$ = true | false| $game_data$ | spawns\
$game_levels$ = true | false| $game_data$ | levels\
$game_meshes$ = true | true | $game_data$ | meshes\ | *.ogf;*.omf | Game Object files
$game_anims$ = true | true | $game_data$ | anims\ | *.anm;*.anms | Animation files
$game_dm$ = true | true | $game_data$ | meshes\ | *.dm | Detail Model files
$game_shaders$ = true | true | $game_data$ | shaders\
$game_particles$ = true | true | $server_data_root$| particles\
$game_sounds$ = true | true | $game_data$ | sounds\
$game_textures$ = true | true | $game_data$ | textures\
$game_scripts$ = true | false| $game_data$ | scripts\ | *.script | Game script files
$game_config$ = true | false| $game_data$ | configs\
$game_weathers$ = true | false| $game_config$ | environment\weathers
$game_weather_effects$ = true | false| $game_config$ | environment\weather_effects
$level$ = false | false| $game_levels$
$logs$ = true | false| $app_data_root$ | logs\ | *.err | Log files
$screenshots$ = true | false| $app_data_root$ | screenshots\
$game_saves$ = false | true | $app_data_root$ | savedgames_le\
$temp$ = true | false| $app_data_root$ | temp\
$sounds$ = true | true | $server_data_root$| sounds\ | *.wav | Wave files
$textures$ = true | true | $server_data_root$| textures\
$objects$ = true | true | $server_data_root$| objects\ | *.object;*.lwo| XRay objects
$clips$ = true | true | $server_data_root$| objects\ | *.clip | Object clips
$maps$ = true | true | $server_data_root$| levels\ | *.level | XRay levels
$groups$ = true | true | $server_data_root$| groups\ | *.group | XRay groups
$import$ = true | true | $fs_root$ | import\ | | *.object;*.lwo;*.txt;*.xr;*.wav;*.obj;*.ltx;*.cpp| Files
$detail_objects$ = true | true | $import$ | | *.dti | Detail indices
$omotion$ = true | true | $import$ | | *.anm | Object animation files
$omotions$ = true | true | $import$ | | *.anms | Object animation list files
$smotion$ = true | true | $import$ | | *.skl;*.skls | Skeleton motion files
$sbones$ = true | true | $import$ | | *.bones | Skeleton bone data files