Welcome! In this repository you will find a great powerful, well commented and structured API that will be the learning base to build your own RPG game!
- Has common functions like Add, Remove, Drop, Split, Swap, Drag & Drop, etc).
- Supports different types of items (consumable, equipment, material, quest, miscellaneous) and you can add your custom ones!
- Very easy to add and modify items via DataTable.
- Each item can execute custom logic when used, just overriding an event in its class.
- Support for multi-slots, i have added 8 examples (helmet, armor, weapon, shield, boots, earrings, belt, ring) to show how to use your custom ones!
- Each item has custom stat values that applies to the player when they are equipped (see Stats System for more info).
- Every property is editable via DataTable.
- Dynamically generated with the keys that you want!
- Supports inventory items and skills (when Skill System implemented).
- Enabled or disabled in your game just changing a boolean.
- Allows you to have different bars (comes with health, mana and exp as examples) with custom behavior like regen/drain, etc.
- Comes with 19 stat examples (resistances, strenghts, movement and attack speed, etc).
- You can add your custom function logic when an stat is changed.
Every system has Save/Load functionality in a .sav file located in external folder just pressing a key during gameplay!
Future systems to be implemented:
- Quest system
- Dialogue system
- Combat system
- Minimap system
- Ability system
- Crafting system
- Multipurpose NPC system
Thank you so much to UnrealGaimeDev, i started programming in UE4 due to his amazing youtube tutorials :D