A noobish WIP 3D rendering engine made to learn basics of 3D rendering
This engine is also used to integrate ProcGen library.
Examples of generation: https://imgur.com/a/htlhA
- Scene graph
- Phong shading (TODO)
- Shadow mapping (TODO)
Before compilation, you gonna need to get files of ProcGen library:
git submodule update --init --recursive
Then:
cd build
cmake
make